July 19–23, 2026 · ACM SIGGRAPH 2026 Posters · Los Angeles, CA, USA
Tex-Shadow integrates few-shot 3D reconstruction with inverse texture optimization to generate high-quality textured 3D objects for front-facing colorful anamorphic illusion and light-projected shadow art exhibitions. Generated assets are validated through physical brick fabrication and real-time game engine integration.
Tex-Shadow is a hybrid optimization framework that generates textured 3D meshes from N-view images with two main stages:
The resulting mesh is exported to diverse representations: triangular mesh, voxel grid, density fields, and 3D point cloud, enabling broad downstream use.
Our customization scheme produces consistent topology and seamless visuals from semantic-free inputs. Compared to video priors (overall low quality), dense point initialization (highly unstructured, floating faces), and feed-forward sparse 3D models (exacerbated structure, low fidelity), our method achieves view-consistent and visually coherent reconstructions.
Tex-Shadow synthesizes 3D sculptures that simultaneously satisfy colorful anamorphic appearances from the front and precise shadow silhouettes when projected from the rear. Results shown for both 2-view and 3-view inputs across anamorphic and shadow art modes.
Interactive 3D assets will be available upon paper release.
Example 01 — 2-View Input
Front: colorful texture | Rear: projected shadow
Example 02 — 2-View Input
Front: colorful texture | Rear: projected shadow
Example 03 — 3-View Input
Front: colorful texture | Rear: projected shadow
Shadow Art — 2-View Input
Silhouette-preserving 3D sculpture
Shadow Art — 3-View Input
Silhouette-preserving 3D sculpture
Voxelized Output
Downstream: physical brick fabrication
@inproceedings{10.1145/3799825.3818723,
author = {Kim, Bumsoo and Seo, Sanghyun},
title = {Tex-Shadow: Synthesizing Textured 3D Shadow Art via 3D-Aware Diffusion Prior},
year = {2026},
isbn = {9798400725487},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3799825.3818723},
doi = {10.1145/3799825.3818723},
booktitle = {Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters},
articleno = {13},
numpages = {3},
location = {
},
series = {SIGGRAPH Posters '26}
}